Are you looking for an old-school dungeon crawler to raid with your friends? Check out my Core Game Devlog detailing the production of The Crucible.
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You want to save your player's weapon so the next time they play their weapon carries over. In this article, we learn how to save and load items from player storage.

Core Game Development is a fun way to make your own RPG games online. Follow along as I develop The Haunted Keep - an updated MMORPG conversion of the classic D&D sample dungeon.

Looking for quality Core Templates? Save time by using our "Drag-n-Drop" templates to speed up Core Game Engine development time.

Do you want a way to give your Core players a Health Boost but you're not sure how? Check out this tutorial on how to make a Health Pickup in Core that increases your health when you consume it.

Players of computer RPG and adventure games expect to encounter conflict and combat within the game. In this article, I talk about how I added an RPG Maker Combat system to my game.

Skills are an important part of RPG games. But which skills will I need and how will I make them work? In this article, I describe how I tested the RPG Maker skill system for my game.

Chasing "feature creep" or taking on too ambitious of a project can doom you to fail. In this article, I talk about how I manage the scope of my project.

Character classes are a common feature in RPG games. In this article, I'll talk about how I changed my game design to add Character Classes to my game.

In this article, I'll talk about how I customize my game by changing the Terms used for different game messages and how I make my own Damage Types and Item Types.