Follow along as I add a crafting system to my dream RPG Maker game. Players can create useful in-game items from raw materials that they gather as they play.
New Feature: Item Crafting System
Players expect to have the ability to craft in-game items, so I will be adding that feature to my game as well.
I want the players to be able to create armor, weapons, and items from combat drops or from exploration or quest rewards.
I'll be using two Visustella plugins to help me with this:
- Items and Equips Core - This plugin upgrades the RPG Maker core Items and Equipment files, fixes bugs, and adds additional features for quality of life enhancements. This plugin is required for the Item Crafting System plugin to work.
- Item Crafting System - This plugin allows me to set up recipes for creating items from combinations of items, weapons, armor, and gold.
These two plugins will help me add a Crafting System to my game.
Adding Crafting Recipes
First I need to go to the Crafting System plugin and turn off Masking because I want the recipe names to be known in advance.
The next thing I need to do is go to the Item database and find the item I want to be able to craft. In this case, I'm making a Micro Drone.
In the database entry for Micro Drone, I enter the ingredients list into the Note tag area.
Item TL A Micro Computer Core: 1
Item TL A Micro Motivator Unit: 1
That's ALL there is to it!
Crafting Item With Ingredients Listed
Crafting By Event
Now, I want to make a 3D printer/fabricator robot that the player can use as a crafting station.
This can be done through scripting by activating the Crafting scene using the Plugin Commands.
Crafting Station Trigger Event
Now it's time to put it all together and see if my crafting system is working.
Crafting an Item from Components
I now have a working Crafting System in my game!
That's it for this episode of my game dev log.
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Your Turn. What Do You Do?
Do you like to craft things in RPG games?
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